Exemple #1
0
    public void BeginLoading(GameControl.Scenes scene)
    {
        isLoading = true;
        StartCoroutine(LoadScene(scene.ToString()));

        // Verificar se o jogo está pausado
    }
Exemple #2
0
    IEnumerator LoadSceneWithDelay(float seconds, GameControl.Scenes scene)
    {
        SceneLoader sceneLoader = GetComponent <SceneLoader>().GetComponent <SceneLoader>();

        yield return(new WaitForSeconds(seconds));

        sceneLoader.BeginLoading(scene);
    }