//Init Functions public static void InitGraphics() { Renderer.Init(); sContentManager = Globals.ContentManager; sContentManager.LoadAll(); GameFont = FindFont(ClientConfiguration.Instance.GameFont); UIFont = FindFont(ClientConfiguration.Instance.UIFont); EntityNameFont = FindFont(ClientConfiguration.Instance.EntityNameFont); ChatBubbleFont = FindFont(ClientConfiguration.Instance.ChatBubbleFont); ActionMsgFont = FindFont(ClientConfiguration.Instance.ActionMsgFont); }