public override void OnLevelLoaded(LoadMode mode) { if (mode == LoadMode.LoadGame && mode == LoadMode.NewGame && mode == LoadMode.NewGameFromScenario) { if (Util.IsModActive("81 Tiles (Fixed for C:S 1.2+)") || Util.IsModActive("81 Tile Unlock")) { UnityEngine.Debug.Log("81 Tiles is active."); return; } } GameAreaManagerDetour.mode = mode; GameAreaManagerDetour.Deploy(); }
public override void OnLevelUnloading() { GameAreaManagerDetour.Revert(); }