public override void OnLevelLoaded(LoadMode mode)
 {
     if (mode == LoadMode.LoadGame && mode == LoadMode.NewGame && mode == LoadMode.NewGameFromScenario)
     {
         if (Util.IsModActive("81 Tiles (Fixed for C:S 1.2+)") || Util.IsModActive("81 Tile Unlock"))
         {
             UnityEngine.Debug.Log("81 Tiles is active.");
             return;
         }
     }
     GameAreaManagerDetour.mode = mode;
     GameAreaManagerDetour.Deploy();
 }
 public override void OnLevelUnloading()
 {
     GameAreaManagerDetour.Revert();
 }