private void Update() { if (!this.gui) { GameObject gameObject = new GameObject("Motion Info"); gameObject.AddComponent <GUIText>(); gameObject.set_hideFlags(61); gameObject.get_transform().set_position(new Vector3(0.7f, 0.9f, 0f)); this.gui = gameObject.GetComponent <GUIText>(); } this.gui.set_pixelOffset(new Vector2(0f, 0f)); Input.get_compass().set_enabled(true); PSVitaInput.set_gyroTiltCorrectionEnabled(false); PSVitaInput.set_gyroDeadbandFilterEnabled(true); this.gui.set_text("\nInput"); GUIText expr_9C = this.gui; expr_9C.set_text(expr_9C.get_text() + "\n .deviceOrientation: "); GUIText expr_B7 = this.gui; expr_B7.set_text(expr_B7.get_text() + "\n " + Input.get_deviceOrientation()); GUIText expr_DC = this.gui; expr_DC.set_text(expr_DC.get_text() + "\n\nInput.acceleration"); GUIText expr_F7 = this.gui; expr_F7.set_text(expr_F7.get_text() + "\n .x,y,z: " + Input.get_acceleration()); GUIText expr_11C = this.gui; expr_11C.set_text(expr_11C.get_text() + "\n .magnitude: " + Input.get_acceleration().get_magnitude()); GUIText expr_149 = this.gui; expr_149.set_text(expr_149.get_text() + "\n\nInput.gyro"); GUIText expr_164 = this.gui; expr_164.set_text(expr_164.get_text() + "\n .enabled: " + Input.get_gyro().get_enabled()); GUIText expr_18E = this.gui; expr_18E.set_text(expr_18E.get_text() + "\n .attitude: " + Input.get_gyro().get_attitude()); GUIText expr_1B8 = this.gui; expr_1B8.set_text(expr_1B8.get_text() + "\n .gravity: " + Input.get_gyro().get_gravity()); GUIText expr_1E2 = this.gui; expr_1E2.set_text(expr_1E2.get_text() + "\n .rotationRate: " + Input.get_gyro().get_rotationRate()); GUIText expr_20C = this.gui; expr_20C.set_text(expr_20C.get_text() + "\n .rotationRateUnbiased: " + Input.get_gyro().get_rotationRateUnbiased()); GUIText expr_236 = this.gui; expr_236.set_text(expr_236.get_text() + "\n .updateInterval: " + Input.get_gyro().get_updateInterval()); GUIText expr_260 = this.gui; expr_260.set_text(expr_260.get_text() + "\n .userAcceleration: " + Input.get_gyro().get_userAcceleration()); GUIText expr_28A = this.gui; expr_28A.set_text(expr_28A.get_text() + "\nPSVitaInput.gyroDeadbandFilterEnabled: " + PSVitaInput.get_gyroDeadbandFilterEnabled()); GUIText expr_2AF = this.gui; expr_2AF.set_text(expr_2AF.get_text() + "\nPSVitaInput.gyroTiltCorrectionEnabled: " + PSVitaInput.get_gyroTiltCorrectionEnabled()); GUIText expr_2D4 = this.gui; expr_2D4.set_text(expr_2D4.get_text() + "\n\nInput.compass"); GUIText expr_2EF = this.gui; expr_2EF.set_text(expr_2EF.get_text() + "\n .enabled: " + Input.get_compass().get_enabled()); GUIText expr_319 = this.gui; expr_319.set_text(expr_319.get_text() + "\n .magneticHeading: " + Input.get_compass().get_magneticHeading()); GUIText expr_343 = this.gui; expr_343.set_text(expr_343.get_text() + "\n .trueHeading: " + Input.get_compass().get_trueHeading()); GUIText expr_36D = this.gui; expr_36D.set_text(expr_36D.get_text() + "\n .rawVector: " + Input.get_compass().get_rawVector()); GUIText expr_397 = this.gui; expr_397.set_text(expr_397.get_text() + "\n .timestamp: " + Input.get_compass().get_timestamp()); GUIText expr_3C1 = this.gui; expr_3C1.set_text(expr_3C1.get_text() + "\n PSVitaInput.compassFieldStability:"); GUIText expr_3DC = this.gui; expr_3DC.set_text(expr_3DC.get_text() + "\n " + PSVitaInput.get_compassFieldStability()); if (PSVitaInput.get_compassFieldStability() != 2) { GUIText expr_40C = this.gui; expr_40C.set_text(expr_40C.get_text() + "\nCompass unstable, needs calibration!"); } }
private void Update() { if (!this.gui) { GameObject gameObject = new GameObject("Touch Info"); gameObject.AddComponent <GUIText>(); gameObject.set_hideFlags(61); gameObject.get_transform().set_position(new Vector3(0.1f, 0.5f, 0f)); this.gui = gameObject.GetComponent <GUIText>(); this.gui.set_pixelOffset(new Vector2(5f, 100f)); } PSVitaInput.set_secondaryTouchIsScreenSpace(true); this.gui.set_text("\n\n\n\n\n\n\n\nSimulated Mouse\n"); GUIText expr_8B = this.gui; string text = expr_8B.get_text(); expr_8B.set_text(string.Concat(new object[] { text, " pos: ", Input.get_mousePosition().x, ", ", Input.get_mousePosition().y, "\n" })); for (int i = 0; i < 3; i++) { GUIText expr_F9 = this.gui; expr_F9.set_text(expr_F9.get_text() + " button: " + i); GUIText expr_11A = this.gui; expr_11A.set_text(expr_11A.get_text() + " held: " + Input.GetMouseButton(i)); GUIText expr_140 = this.gui; expr_140.set_text(expr_140.get_text() + " up: " + Input.GetMouseButtonUp(i)); GUIText expr_166 = this.gui; expr_166.set_text(expr_166.get_text() + " down: " + Input.GetMouseButtonDown(i)); GUIText expr_18C = this.gui; expr_18C.set_text(expr_18C.get_text() + "\n"); } GUIText expr_1B2 = this.gui; expr_1B2.set_text(expr_1B2.get_text() + "\nTouch Screen Front"); GUIText expr_1CD = this.gui; text = expr_1CD.get_text(); expr_1CD.set_text(string.Concat(new object[] { text, "\n touchCount: ", Input.get_touchCount(), "\n" })); Touch[] touches = Input.get_touches(); for (int j = 0; j < touches.Length; j++) { Touch touch = touches[j]; GUIText expr_229 = this.gui; text = expr_229.get_text(); expr_229.set_text(string.Concat(new object[] { text, " pos: ", touch.get_position().x, ", ", touch.get_position().y })); GUIText expr_28C = this.gui; text = expr_28C.get_text(); expr_28C.set_text(string.Concat(new object[] { text, " mp: ", Input.get_mousePosition().x, ", ", Input.get_mousePosition().y })); GUIText expr_2EB = this.gui; expr_2EB.set_text(expr_2EB.get_text() + " fid: " + touch.get_fingerId()); GUIText expr_312 = this.gui; expr_312.set_text(expr_312.get_text() + " dpos: " + touch.get_deltaPosition()); GUIText expr_339 = this.gui; expr_339.set_text(expr_339.get_text() + " dtime: " + touch.get_deltaTime()); GUIText expr_360 = this.gui; expr_360.set_text(expr_360.get_text() + " tapcount: " + touch.get_tapCount()); GUIText expr_387 = this.gui; expr_387.set_text(expr_387.get_text() + " phase: " + touch.get_phase()); GUIText expr_3AE = this.gui; expr_3AE.set_text(expr_3AE.get_text() + "\n"); if (touch.get_phase() == null) { MonoBehaviour.print("Began"); } if (touch.get_phase() == 3) { if (touch.get_tapCount() == 2) { MonoBehaviour.print("Ended Multitap"); } else { MonoBehaviour.print("Ended"); } } } GUIText expr_422 = this.gui; expr_422.set_text(expr_422.get_text() + "\nRear Touch Pad"); GUIText expr_43D = this.gui; expr_43D.set_text(expr_43D.get_text() + "\n isScreenSpace: " + PSVitaInput.get_secondaryTouchIsScreenSpace()); if (!PSVitaInput.get_secondaryTouchIsScreenSpace()) { GUIText expr_46C = this.gui; expr_46C.set_text(expr_46C.get_text() + "\n width: " + PSVitaInput.get_secondaryTouchWidth()); GUIText expr_491 = this.gui; expr_491.set_text(expr_491.get_text() + " height: " + PSVitaInput.get_secondaryTouchHeight()); } GUIText expr_4B6 = this.gui; text = expr_4B6.get_text(); expr_4B6.set_text(string.Concat(new object[] { text, "\n touchCount: ", PSVitaInput.get_touchCountSecondary(), "\n" })); Touch[] touchesSecondary = PSVitaInput.get_touchesSecondary(); for (int k = 0; k < touchesSecondary.Length; k++) { Touch touch2 = touchesSecondary[k]; GUIText expr_515 = this.gui; text = expr_515.get_text(); expr_515.set_text(string.Concat(new object[] { text, " pos: ", touch2.get_position().x, ", ", touch2.get_position().y })); GUIText expr_578 = this.gui; expr_578.set_text(expr_578.get_text() + " fid: " + touch2.get_fingerId()); GUIText expr_59F = this.gui; expr_59F.set_text(expr_59F.get_text() + " dpos: " + touch2.get_deltaPosition()); GUIText expr_5C6 = this.gui; expr_5C6.set_text(expr_5C6.get_text() + " dtime: " + touch2.get_deltaTime()); GUIText expr_5ED = this.gui; expr_5ED.set_text(expr_5ED.get_text() + " tapcount: " + touch2.get_tapCount()); GUIText expr_614 = this.gui; expr_614.set_text(expr_614.get_text() + " phase: " + touch2.get_phase()); GUIText expr_63B = this.gui; expr_63B.set_text(expr_63B.get_text() + "\n"); } }