public static CMD_QuestItemPOP Create(FacilityConditionM data, string assetValue, FacilityM faciltyData) { CMD_QuestItemPOP cmd_QuestItemPOP = GUIMain.ShowCommonDialog(null, "CMD_QuestItemPOP", null) as CMD_QuestItemPOP; cmd_QuestItemPOP.SetParam(data, assetValue, faciltyData); return(cmd_QuestItemPOP); }
public void SetParam(FacilityConditionM data, string assetValue, FacilityM faciltyData) { FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(assetValue); if (facilityKeyMaster != null) { this.titleLabel.text = facilityKeyMaster.facilityKeyName; } this.textLabel.text = faciltyData.description; FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(data.releaseId); string iconPath = facilityMasterByReleaseId.GetIconPath(); this.iconSprite.gameObject.SetActive(false); this.iconTexture.gameObject.SetActive(true); NGUIUtil.ChangeUITextureFromFile(this.iconTexture, iconPath, false); }
private string GetTexturePath(MasterDataMng.AssetCategory assetCategoryId, string objectId) { string result = string.Empty; switch (assetCategoryId) { case MasterDataMng.AssetCategory.SOUL: result = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(objectId); break; default: if (assetCategoryId == MasterDataMng.AssetCategory.ITEM) { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId); if (itemM != null) { result = itemM.GetLargeImagePath(); } } break; case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(objectId); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); result = facilityMasterByReleaseId.GetIconPath(); break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId); if (dungeonTicketM != null) { result = dungeonTicketM.img; } break; } } return(result); }
private static CommonDialog CreatePopupFacilityKeyDetail(string assetCategoryId, string assetValue) { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(assetValue); FacilityConditionM facilityConditionM = null; foreach (FacilityConditionM facilityConditionM2 in facilityCondition) { if (facilityConditionM2.conditionType == "1") { facilityConditionM = facilityConditionM2; break; } } CommonDialog result = null; if (facilityConditionM != null) { FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); result = CMD_QuestItemPOP.Create(facilityConditionM, assetValue, facilityMasterByReleaseId); } return(result); }
public static bool CheckFacilityCondition(FacilityConditionM condition) { switch (int.Parse(condition.conditionType)) { case 1: return(FacilityShopFilter.CheckFacilityConditionKey(condition.facilityConditionId)); case 2: return(FacilityShopFilter.CheckFacilityConditionWorldArea(condition.conditionParam)); case 3: return(FacilityShopFilter.CheckFacilityConditionFacilityNum(condition.conditionParam, condition.conditionValue, condition.operatorType)); case 4: return(FacilityShopFilter.CheckFacilityConditionFacilityLevel(condition.conditionParam, condition.conditionValue, condition.operatorType)); case 5: return(FacilityShopFilter.CheckFacilityConditionKey(condition.facilityConditionId)); default: return(false); } }
public void ItemIconOnTap() { if (this.numUpButtonCollider.isTouching || this.numDownButtonCollider.isTouching) { return; } MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(this.exchangeInfoData.assetCategoryId); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory2 = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.exchangeInfoData.assetCategoryId); switch (assetCategory) { case MasterDataMng.AssetCategory.MONSTER: if (!string.IsNullOrEmpty(this.exchangeInfoData.monsterFixedValueId)) { MonsterFixedM fixedValues = MonsterFixedData.GetMonsterFixedMaster(this.exchangeInfoData.monsterFixedValueId); if (fixedValues != null) { CMD_MonsterParamPop cmd_MonsterParamPop = GUIMain.ShowCommonDialog(null, "CMD_MonsterParamPop", null) as CMD_MonsterParamPop; MonsterData digimonData = MonsterDataMng.Instance().CreateMonsterDataByMID(this.exchangeInfoData.assetValue); GameWebAPI.RespDataMA_GetSkillM.SkillM[] skillM = MasterDataMng.Instance().RespDataMA_SkillM.skillM; GameWebAPI.RespDataMA_GetSkillM.SkillM skillM2 = skillM.FirstOrDefault((GameWebAPI.RespDataMA_GetSkillM.SkillM x) => x.skillGroupId == digimonData.monsterM.skillGroupId && x.skillGroupSubId == fixedValues.defaultSkillGroupSubId); if (int.Parse(fixedValues.level) > int.Parse(digimonData.monsterM.maxLevel)) { fixedValues.level = digimonData.monsterM.maxLevel; } int lvMAXExperienceInfo = DataMng.Instance().GetLvMAXExperienceInfo(int.Parse(fixedValues.level)); DataMng.ExperienceInfo experienceInfo = DataMng.Instance().GetExperienceInfo(lvMAXExperienceInfo); digimonData.userMonster.luck = fixedValues.luck; digimonData.userMonster.friendship = "0"; digimonData.userMonster.level = fixedValues.level; digimonData.userMonster.hpAbility = fixedValues.hpAbility; digimonData.userMonster.hpAbilityFlg = fixedValues.hpAbilityFlg.ToString(); digimonData.userMonster.attackAbility = fixedValues.attackAbility; digimonData.userMonster.attackAbilityFlg = fixedValues.attackAbilityFlg.ToString(); digimonData.userMonster.defenseAbility = fixedValues.defenseAbility; digimonData.userMonster.defenseAbilityFlg = fixedValues.defenseAbilityFlg.ToString(); digimonData.userMonster.spAttackAbility = fixedValues.spAttackAbility; digimonData.userMonster.spAttackAbilityFlg = fixedValues.spAttackAbilityFlg.ToString(); digimonData.userMonster.spDefenseAbility = fixedValues.spDefenseAbility; digimonData.userMonster.spDefenseAbilityFlg = fixedValues.spDefenseAbilityFlg.ToString(); digimonData.userMonster.speedAbility = fixedValues.speedAbility; digimonData.userMonster.speedAbilityFlg = fixedValues.speedAbilityFlg.ToString(); digimonData.userMonster.commonSkillId = fixedValues.commonSkillId; digimonData.userMonster.leaderSkillId = fixedValues.leaderSkillId; digimonData.userMonster.defaultSkillGroupSubId = fixedValues.defaultSkillGroupSubId; digimonData.userMonster.uniqueSkillId = skillM2.skillId; digimonData.InitSkillInfo(); cmd_MonsterParamPop.MonsterDataSet(digimonData, experienceInfo, int.Parse(this.exchangeInfoData.maxExtraSlotNum), this.exchangeItemData.eventExchangeId); } } break; case MasterDataMng.AssetCategory.DIGI_STONE: CMD_QuestItemPOP.Create(assetCategory2); break; case MasterDataMng.AssetCategory.LINK_POINT: CMD_QuestItemPOP.Create(assetCategory2); break; case MasterDataMng.AssetCategory.TIP: CMD_QuestItemPOP.Create(assetCategory2); break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(soul); break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(this.exchangeInfoData.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); CMD_QuestItemPOP.Create(facilityConditionM, this.exchangeInfoData.assetValue, facilityMasterByReleaseId); break; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(chipMainData); break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { string ticketValue = this.exchangeInfoData.assetValue; GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue); CMD_QuestItemPOP.Create(data); break; } } break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(itemM); break; } } }
private void ExchangeIconSet(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo) { this.exchangeViewIcon.gameObject.SetActive(false); this.exchangeViewTexture.gameObject.SetActive(false); MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.item.assetCategoryId); string text = string.Empty; switch (assetCategory) { case MasterDataMng.AssetCategory.MONSTER: text = string.Empty; break; case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_Icon_Stone"; this.exchangeViewIcon.gameObject.SetActive(true); break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_LB_Link"; this.exchangeViewIcon.gameObject.SetActive(true); break; case MasterDataMng.AssetCategory.TIP: text = "Common02_LB_Chip"; this.exchangeViewIcon.gameObject.SetActive(true); break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_item_meat"; this.exchangeViewIcon.gameObject.SetActive(true); goto IL_29E; case MasterDataMng.AssetCategory.SOUL: { this.exchangeViewTexture.gameObject.SetActive(true); string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.item.assetValue); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, evolveItemIconPathByID, false); goto IL_29E; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(exchangeInfo.item.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); this.exchangeViewTexture.gameObject.SetActive(true); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, facilityMasterByReleaseId.GetIconPath(), false); goto IL_29E; } case MasterDataMng.AssetCategory.CHIP: goto IL_29E; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.item.assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { global::Debug.Log(dungeonTicketM.img); this.exchangeViewTexture.gameObject.SetActive(true); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, dungeonTicketM.img, false); this.exchangeDetailName = dungeonTicketM.name; } goto IL_29E; } } text = string.Empty; this.exchangeDetailName = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.item.assetValue); if (itemM != null) { this.exchangeViewTexture.gameObject.SetActive(true); string largeImagePath = itemM.GetLargeImagePath(); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, largeImagePath, false); } break; } } IL_29E: if (!string.IsNullOrEmpty(text) && assetCategory != MasterDataMng.AssetCategory.MONSTER) { this.exchangeViewIcon.spriteName = text; } }
public void SetDetail(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo, int selectItemNum, Action <ExchangeItem> touchEvent) { this.onPushedButton = touchEvent; GUICollider component = this.pushedButton.GetComponent <GUICollider>(); component.onTouchEnded += delegate(Touch touch, Vector2 pos, bool flag) { this.onPushedButton(this); }; this.selectNum = selectItemNum; int.TryParse(exchangeInfo.eventExchangeDetailId, out this.exchangeDetailId); this.exchangeItemData = exchangeInfo.item; string text = string.Empty; string value = string.Empty; this.exchangeInfoData = exchangeInfo; this.viewIcon.gameObject.SetActive(true); this.viewIconTexture.gameObject.SetActive(false); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(exchangeInfo.assetCategoryId); string text2 = string.Empty; if (assetCategory != null) { text2 = assetCategory.assetTitle; } this.exchangeDetailCategoryID = exchangeInfo.assetCategoryId; MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.assetCategoryId); this.numCountLabel.text = "1"; switch (assetCategory2) { case MasterDataMng.AssetCategory.MONSTER: { text = string.Empty; if (this.micon != null) { UnityEngine.Object.Destroy(this.micon.gameObject); } this.viewIcon.gameObject.SetActive(false); MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(exchangeInfo.assetValue); this.exchangeDetailName = monsterData.monsterMG.monsterName; this.micon = GUIMonsterIcon.MakePrefabByMonsterData(monsterData, new Vector3(1f, 1f, 1f), new Vector3(-165f, 25f, 0f), this.iconRoot.transform, true, false); UIWidget component2 = base.gameObject.GetComponent <UIWidget>(); if (component2 != null) { DepthController component3 = this.micon.GetComponent <DepthController>(); if (component3 != null) { component3.AddWidgetDepth(this.micon.transform, component2.depth + 10); } } this.micon.GetDepthController(); BoxCollider component4 = this.micon.gameObject.GetComponent <BoxCollider>(); if (component4 != null) { component4.enabled = false; } break; } case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_LB_Stone"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_LB_Link"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.TIP: text = "Common02_LB_Chip"; this.exchangeDetailName = text2; break; default: switch (assetCategory2) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_item_meat"; this.exchangeDetailName = text2; goto IL_567; case MasterDataMng.AssetCategory.SOUL: { this.exchangeDetailName = text2; GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(exchangeInfo.assetValue); value = soul.soulName; this.viewIconTexture.gameObject.SetActive(true); string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.assetValue); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, evolveItemIconPathByID, false); this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.FACILITY_KEY: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(exchangeInfo.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, facilityMasterByReleaseId.GetIconPath(), false); FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(exchangeInfo.assetValue); if (facilityKeyMaster != null) { this.exchangeDetailName = facilityKeyMaster.facilityKeyName; } goto IL_567; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(exchangeInfo.assetValue); ChipDataMng.MakePrefabByChipData(chipMainData, this.viewIcon.gameObject, this.viewIcon.gameObject.transform.localPosition, this.viewIcon.gameObject.transform.localScale, null, 128, 128, false); this.exchangeDetailName = chipMainData.name; this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { global::Debug.Log(dungeonTicketM.img); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, dungeonTicketM.img, false); this.exchangeDetailName = dungeonTicketM.name; } goto IL_567; } } text = string.Empty; this.exchangeDetailName = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.assetValue); if (itemM != null) { this.exchangeDetailName = itemM.name; this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); string largeImagePath = itemM.GetLargeImagePath(); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, largeImagePath, false); } break; } } IL_567: if (!string.IsNullOrEmpty(text) && assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.viewIcon.spriteName = text; } if (assetCategory2 == MasterDataMng.AssetCategory.TIP) { this.exchangeDetailNum = StringFormat.Cluster(exchangeInfo.assetNum); } else { this.exchangeDetailNum = exchangeInfo.assetNum; } if (assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.titleLabel.text = string.Format(StringMaster.GetString("SystemItemCount"), this.exchangeDetailName, this.exchangeDetailNum); } else { this.titleLabel.text = this.exchangeDetailName; } if (!string.IsNullOrEmpty(value)) { this.exchangeDetailName = value; } this.exchangeConsumeNum = exchangeInfo.needNum; this.buildNumLabel.text = this.exchangeConsumeNum; this.ExchangeIconSet(exchangeInfo); this.ResetNum(exchangeInfo); this.SetButton(exchangeInfo); this.ShowGUI(); }
public void SetDetail(FacilityM facilityMaster, FacilityConditionM[] facilityConditionMaster, bool[] isClearConditions, Action <FacilityShopItem> touchEvent) { this.facilityID = int.Parse(facilityMaster.facilityId); this.onPushedBuyButton = touchEvent; FacilityM facilityMaster2 = FarmDataManager.GetFacilityMaster(this.facilityID); NGUIUtil.ChangeUITextureFromFile(this.facilityIcon, facilityMaster2.GetIconPath(), false); if (isClearConditions.Any((bool x) => !x)) { this.DetailSetActive(false); this.lockDetail.SetActive(true); this.conditionTitle.text = string.Format(StringMaster.GetString("FacilityShopConditionTitle"), facilityMaster.facilityName); this.buildCountTitle.text = StringMaster.GetString("FacilityShopBuildNum"); this.buildTimeTitle.text = StringMaster.GetString("FarmEditStockTime"); this.eventBuildCountTitle.text = StringMaster.GetString("FacilityShopBuildNum"); this.eventBuildTimeTitle.text = StringMaster.GetString("FarmEditStockTime"); for (int i = 0; i < facilityConditionMaster.Length; i++) { if (!(null == this.conditionTexts[i])) { FacilityConditionM facilityConditionM = facilityConditionMaster[i]; if (string.IsNullOrEmpty(facilityConditionM.description)) { this.conditionTexts[i].text = StringMaster.GetString("FacilityShopConditionUnknow"); } else { this.conditionTexts[i].text = facilityConditionM.description; } if (!isClearConditions[i]) { this.conditionTexts[i].color = this.nonClearColor; } } } for (int j = facilityConditionMaster.Length; j < this.conditionTexts.Length; j++) { if (!(null == this.conditionTexts[j])) { this.conditionTexts[j].gameObject.SetActive(false); } } if (facilityConditionMaster.Length == 1 && null != this.conditionLine) { this.conditionLine.SetActive(false); } if (0 < facilityConditionMaster.Length && facilityConditionMaster[0].conditionType == 5.ToString()) { this.ChangeEventItemMode(); } } else { this.DetailSetActive(true); this.lockDetail.SetActive(false); UILabel uilabel = this.facilityName; string text = facilityMaster.facilityName; this.eventFacilityName.text = text; uilabel.text = text; int nowCount = this.GetNowCount(); int num = int.Parse(facilityMaster.maxNum); if (nowCount != -1) { UILabel uilabel2 = this.buildCount; text = string.Format(StringMaster.GetString("SystemFraction"), nowCount, facilityMaster.maxNum); this.eventBuildCount.text = text; uilabel2.text = text; } this.buildTime.text = facilityMaster.buildingTime.ToBuildTime(); if (int.Parse(facilityMaster.buildingAssetCategoryId1) == 4) { this.buyTypeTip.gameObject.SetActive(true); this.price.text = StringFormat.Cluster(facilityMaster.buildingAssetNum1); } else { this.buyTypeStone.gameObject.SetActive(true); this.price.text = facilityMaster.buildingAssetNum1; } if (FarmUtility.IsShortage(facilityMaster.buildingAssetCategoryId1, facilityMaster.buildingAssetNum1)) { this.SetButtonGrayout(); } if (nowCount >= num) { this.SetButtonLimit(); } if (0 < facilityConditionMaster.Length && facilityConditionMaster[0].conditionType == 5.ToString()) { this.BuildEventItemMode(); } } }
protected string GetRewardIcon(GameWebAPI.RespDataCM_LoginBonus.LoginReward lr) { int num = int.Parse(lr.assetCategoryId); string result = string.Empty; MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)num; switch (assetCategory) { case MasterDataMng.AssetCategory.MONSTER: result = "monster_dummy"; break; case MasterDataMng.AssetCategory.DIGI_STONE: result = "Common02_LB_Stone"; break; case MasterDataMng.AssetCategory.LINK_POINT: result = "Common02_LB_Link"; break; case MasterDataMng.AssetCategory.TIP: result = "Common02_LB_Chip"; break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.MEAT: result = "Common02_item_meat"; break; case MasterDataMng.AssetCategory.SOUL: result = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(lr.assetValue); break; case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(lr.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); result = facilityMasterByReleaseId.GetIconPath(); break; } case MasterDataMng.AssetCategory.CHIP: result = "chip_dummy"; break; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => lr.assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { result = dungeonTicketM.img; } break; } } break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(lr.assetValue); if (itemM != null) { result = itemM.GetLargeImagePath(); } break; } } return(result); }
private void ActCallBackDropItem(int idx) { if (this.isClosed) { return; } MasterDataMng.AssetCategory assetCategoryId = (MasterDataMng.AssetCategory) this.dropAssetList[idx].assetCategoryId; string text = this.dropAssetList[idx].assetValue.ToString(); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.dropAssetList[idx].assetCategoryId.ToString()); switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: break; case MasterDataMng.AssetCategory.DIGI_STONE: CMD_QuestItemPOP.Create(assetCategory); break; case MasterDataMng.AssetCategory.LINK_POINT: CMD_QuestItemPOP.Create(assetCategory); break; case MasterDataMng.AssetCategory.TIP: CMD_QuestItemPOP.Create(assetCategory); break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(text); CMD_QuestItemPOP.Create(soul); break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(text); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); CMD_QuestItemPOP.Create(facilityConditionM, text, facilityMasterByReleaseId); break; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(text); CMD_QuestItemPOP.Create(chipMainData); break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { string ticketValue = text; GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue); CMD_QuestItemPOP.Create(data); break; } } break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(text); CMD_QuestItemPOP.Create(itemM); break; } } }