public void InitItemData(GUIPartnerFightScene baseScene)
 {
     this.mBaseScene = baseScene;
     this.CreateObjects();
 }
 public void InitWithBaseScene(GUIPartnerFightScene baseScene)
 {
     this.mBaseScene = baseScene;
 }
 public void InitWithBaseScene(GUIPartnerFightScene baseScene)
 {
     this.mBaseScene = baseScene;
     this.CreateObjects();
     this.InitInventoryItems();
 }