public void InitItemData(GUIPartnerFightScene baseScene) { this.mBaseScene = baseScene; this.CreateObjects(); }
public void InitWithBaseScene(GUIPartnerFightScene baseScene) { this.mBaseScene = baseScene; }
public void InitWithBaseScene(GUIPartnerFightScene baseScene) { this.mBaseScene = baseScene; this.CreateObjects(); this.InitInventoryItems(); }