public static byte[] ShowPlayerAction(GPlayer lobbyPlayer, TLOBBY_ACTION action) { var result = new PangyaBinaryWriter(); result.Write(new byte[] { 0x46, 0x00 }); result.WriteByte((byte)action); //ACTION PLAYER result.WriteByte(1); //TOTAL PLAYERS IN ACTION result.Write(lobbyPlayer.GetLobbyInfo()); return(result.GetBytes()); }