Exemple #1
0
 public void BindBuffer(GLBufferTarget target, GLBufferHandle buffer)
 {
     try
     {
         this.BeginFunc();
         this._gl.BindBuffer(target, buffer);
     }
     finally
     {
         this.EndFunc();
     }
 }
Exemple #2
0
 public void DeleteBuffer(GLBufferHandle buffer)
 {
     try
     {
         this.BeginFunc();
         this._gl.DeleteBuffer(buffer);
     }
     finally
     {
         this.EndFunc();
     }
 }
Exemple #3
0
 public void BindBuffer(GLBufferTarget target, GLBufferHandle buffer)
 {
     TKGL.BindBuffer((BufferTarget)target, (int)buffer);
 }
Exemple #4
0
 public void DeleteBuffer(GLBufferHandle buffer)
 {
     DisposeAndRemoveObject(_buffers, (int)buffer);
 }
Exemple #5
0
 public static void DeleteBuffer(GLBufferHandle buffer)
 {
     GL._gl.DeleteBuffer(buffer);
 }
Exemple #6
0
 public static void BindBuffer(GLBufferTarget target, GLBufferHandle buffer)
 {
     GL._gl.BindBuffer(target, buffer);
 }
Exemple #7
0
 public void BindBuffer(GLBufferTarget target, GLBufferHandle buffer)
 {
 }
Exemple #8
0
 public void DeleteBuffer(GLBufferHandle buffer)
 {
 }