public void OnRowsCleared(int n, int startY) { soundManager.PlaySound("ClearRow"); soundManager.PlaySound($"Cleared{n}Vocal"); for (int y = startY; y < startY + n; y++) { for (int x = 0; x < gameBoard.width; x++) { fxManager.PlayGlowFx(x, y); } } scoreManager.OnLinesCleared(n); }