public void OnRowsCleared(int n, int startY)
    {
        soundManager.PlaySound("ClearRow");
        soundManager.PlaySound($"Cleared{n}Vocal");

        for (int y = startY; y < startY + n; y++)
        {
            for (int x = 0; x < gameBoard.width; x++)
            {
                fxManager.PlayGlowFx(x, y);
            }
        }

        scoreManager.OnLinesCleared(n);
    }