Exemple #1
0
 private void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.tag.Equals("Jetpack"))
     {
         internalJetpackFuel = jetpackFuel;
         fueltank.SetFullTank();
         attachedToPlayer = true;
         playerController.JetpackAquired();
         //interfaceController.ActivateFuelTank();
         Debug.Log("JetPack: Touched player!");
     }
 }