void Start() { if (gunControl == null) { gunControl = ScoreKeeper.playerAlive.GetComponent <ForwardFiring>(); } gunControl.WeaponSwitch(0); RefreshList(); weaponList.value = 0; // RefreshList(); }
void InitUI() { if (gamecontrols == null) { gamecontrols = this; } if (MainGunCamera == null) { MainGunCamera = GameObject.FindGameObjectWithTag("CameraControl").GetComponent <GunCamera>(); } if (FireControlScript == null) { FireControlScript = GameObject.FindGameObjectWithTag("FireControlScript").GetComponent <ForwardFiring>(); } // if (mainPlayer == null) // mainPlayer = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerControllerAlpha>(); if (Fold == null) { Fold = GameObject.FindGameObjectWithTag("FoldDrive").GetComponent <JumpFold>(); } }
void Start() { fc = MobileUI.gamecontrols.FireControlScript; }