private void Start() { AddCommand("help", "Lists all commands.", (args) => { Println("Commands:"); foreach (string Action in Actions.Keys) { Println("- " + Action); } }); AddCommand("help (command)", "Describes the given command.", (args) => { // Check complete versions of the names (so you can do eg. help "help (command)") foreach (string Action in Actions.Keys) { if (Action.Equals(args[0])) { Println(Actions[Action].Description); return; } } // Check just names foreach (string Action in Actions.Keys) { string[] Parts = Action.Split(' '); if (Parts[0].Equals(args[0])) { Println(Actions[Action].Description); return; } } Println("That command doesn't exist."); }); AddCommand("print (text)", "Prints the given text.", (args) => { Println(args[0]); }); AddCommand("shutdown", "Shuts the game down.", (args) => { if (Client.IsRunning()) { Client.Shutdown(); } if (Server.IsRunning()) { Server.Shutdown(); } Application.Quit(); }); Println("Use the \"help\" command for a list of commands."); // Set an accurate row length (if the panel is set) if (Panel != null && Panel.GetComponent <RectTransform>() != null) { float CharacterWidth = FontUtil.GetCharacterWidth(TextField.font, TextField.fontSize, TextField.fontStyle); float PanelWidth = Panel.GetComponent <RectTransform>().rect.width; RowLength = (int)(PanelWidth / CharacterWidth); } }