Exemple #1
0
    // Use this for initialization
    void Start()
    {
        playerBall = GetComponent <Transform>();
        FollowCube cubeBody = GetComponent <FollowCube>();

        rotationForward = 20;
    }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        platform = GetComponent <Transform>();
        star     = GetComponent <Transform>();
        ex       = GetComponent <Transform>();
        FollowCube followCube = GetComponent <FollowCube>();

        platformY     = platform.position.y;
        platformX     = platform.position.x;
        platformZ     = platform.position.z;
        platformTimer = 0;
    }
Exemple #3
0
    // Use this for initialization
    void Start()
    {
        playerBall = GetComponent <Transform>();
        FollowCube cubeBody = GetComponent <FollowCube>();

        ballRend        = GetComponent <MeshRenderer>();
        rotationForward = 0;
        if (MainMenu.materialStats[0].music == 1)
        {
            ballRend.material = sticky;
        }
        else if (MainMenu.materialStats[0].music == 2)
        {
            ballRend.material = slippy;
        }
        //playerBall.velocity = new Vector3(playerBall.velocity.x, -16f, 12f);
    }