void OnDestroy()
 {
     if (m_FieldData != null)
     {
         FogOfWarEffect.ReleaseFOWFieldData(m_FieldData);
     }
     m_FieldData = null;
 }
Exemple #2
0
 void OnDestroy()
 {
     if (!isLocalPlayer)
     {
         return;
     }
     if (m_FieldData != null)
     {
         FogOfWarEffect.ReleaseFOWFieldData(m_FieldData);
     }
     m_FieldData = null;
 }