Exemple #1
0
    public TerrainBiome(FloraFaunaSettings settings, Mesh mesh)
    {
        this.settings = settings;
        this.mesh     = mesh;

        biomes = new Biome[settings.density];
    }
Exemple #2
0
 public void UpdateSettings(FloraFaunaSettings settings)
 {
     this.settings = settings;
     if (terrains == null)
     {
         terrains = new TerrainBiome[6];
         for (int i = 0; i < 6; i++)
         {
             //terrains[i] = new TerrainBiome(settings.density);
         }
     }
     else
     {
         for (int i = 0; i < 6; i++)
         {
             //terrains[i].Reset();
         }
     }
 }