Exemple #1
0
        private static void MassTakeFirstAutoTakeableOption(Pawn pawn, IntVec3 dest)
        {
            FloatMenuOption floatMenuOption = null;

            foreach (FloatMenuOption item in FloatMenuMakerMap.ChoicesAtFor(dest.ToVector3Shifted(), pawn))
            {
                if (!item.Disabled && item.autoTakeable && (floatMenuOption == null || item.autoTakeablePriority > floatMenuOption.autoTakeablePriority))
                {
                    floatMenuOption = item;
                }
            }
            floatMenuOption?.Chosen(colonistOrdering: true, null);
        }
Exemple #2
0
        private static void MassTakeFirstAutoTakeableOption_NewTemp(Pawn pawn, IntVec3 dest, out string cantTakeReason)
        {
            FloatMenuOption floatMenuOption = null;

            cantTakeReason = null;
            foreach (FloatMenuOption item in FloatMenuMakerMap.ChoicesAtFor(dest.ToVector3Shifted(), pawn))
            {
                if (item.Disabled || !item.autoTakeable)
                {
                    cantTakeReason = item.Label;
                }
                else if (floatMenuOption == null || item.autoTakeablePriority > floatMenuOption.autoTakeablePriority)
                {
                    floatMenuOption = item;
                }
            }
            floatMenuOption?.Chosen(colonistOrdering: true, null);
        }
Exemple #3
0
        private static void MassTakeFirstAutoTakeableOption(Pawn pawn, IntVec3 dest)
        {
            FloatMenuOption floatMenuOption = null;

            foreach (FloatMenuOption current in FloatMenuMakerMap.ChoicesAtFor(dest.ToVector3Shifted(), pawn))
            {
                if (!current.Disabled && current.autoTakeable)
                {
                    if (floatMenuOption == null || current.autoTakeablePriority > floatMenuOption.autoTakeablePriority)
                    {
                        floatMenuOption = current;
                    }
                }
            }
            if (floatMenuOption != null)
            {
                floatMenuOption.Chosen(true, null);
            }
        }