Exemple #1
0
 void OnTriggerEnter(Collider Target)
 {
     if (Target.collider.tag == "Player")
     {
         FlashLight.UpdateBattery(50, true);
         Destroy(this.gameObject);
     }
 }
    public static void RestartGame()
    {
        // return player to above the grid
        GameObject fpc = GameObject.Find("First Person Controller");

        fpc.transform.position = new Vector3(0, 3, 0);

        // reset first person health
        fpc.GetComponent <CharacterScript> ().ResetHealth();
        OnScreenDisplay.SetHealthPoints(100, false);

        // reset flashlight value
        FlashLight.UpdateBattery(100, false);

        // set game mode
        mode = GameMode.StartMenu;
    }