Exemple #1
0
 // Use this for initialization
 void Awake()
 {
     spriteRenderer = GetComponent<SpriteRenderer> ();
     _flammableTile = GetComponent<FlammableTile> ();
 }
Exemple #2
0
 // Use this for initialization
 void Awake()
 {
     spriteRenderer = GetComponent <SpriteRenderer> ();
     _flammableTile = GetComponent <FlammableTile> ();
 }