private void MainServerController_FigthCreated(MainServerController mainServerController, FightController fightController, EnemyDef enemyDef) { fightController.FightEnd += FightController_FightEnd; _bot = new FightBot(_client.Login, _isWolf, fightController); fightController.KnifeThrow += FightController_KnifeThrow; fightController.SendReady(); }