Exemple #1
0
 void Start()
 {
     fade            = GetComponent <Fade_To_Black>();
     sceneManagement = GameObject.FindWithTag("Scene_Manager").GetComponent <Scene_Management_Singleton>();
 }
 void Start()
 {
     audioMan = GameObject.Find("Audio Manager").GetComponent <Audio_Manager_Singleton>();
     fade     = FindObjectOfType <Fade_To_Black>();
     progMan  = GameObject.FindWithTag("Scene_Manager").GetComponent <ProgressManager>();
 }