Exemple #1
0
        private void writeCodeToFileButton_Click(object sender, EventArgs e)
        {
            // get the STTs from the selections list
            // looop over the selection as necessary ...

            foreach (object sel in this.listBox2.SelectedItems)
            {
                FSM_STT mySTT = FSM_STT.findByRefClassName(sel.ToString());
                FSM_CodeBuilder.writeCodeToFile(this.textBox1.Text, mySTT);
            }
        }
Exemple #2
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        private void listOfSTTsListBox_SelectedIndexChanged(object sender, EventArgs e)
        {
            try {
                FSM_STT mySTT = FSM_STT.findByRefClassName(this.listOfSTTsListBox.SelectedItem.ToString());
                this.initialiseEventComboBox(mySTT); //  populate dropdown list of events in UI
                                                     // using the selected STT

                // we should also populate FSM list as well ?? these would be what we send the events to
                this.initialiseInstancesListBox(mySTT.getRefClassName());
            } catch (Exception ex) {
                Debug.WriteLine(ex.Message);
            }
        }
Exemple #3
0
        private void createOMInstancesButton_Click(object sender, EventArgs e)
        {
            //create 3 CDPLayers and 4 ACTORS

            try {
                FSM_STT mySTTCD = FSM_STT.findByRefClassName("CDPLAYER");
                new CDPLAYER("cdplayer1", mySTTCD, FSMType.synch);
                new CDPLAYER("cdplayer2", mySTTCD, FSMType.synch);
                CDPLAYER  c3    = new CDPLAYER("cdplayer3", mySTTCD, FSMType.synch);
                FSM_Event newEv = new FSM_Event(this, CDPLAYER.Events.startPlaying, c3.getFSM());
                CDPLAYER.postEvent(newEv);

                FSM_STT mySTTACTOR = FSM_STT.findByRefClassName("ACTOR");
                ACTOR   a1         = new ACTOR("actor1", mySTTACTOR, FSMType.asynch);
                ACTOR   a2         = new ACTOR("actor2", mySTTACTOR, FSMType.asynch);
                ACTOR   a3         = new ACTOR("actor3", mySTTACTOR, FSMType.asynch);
                ACTOR   a4         = new ACTOR("actor4", mySTTACTOR, FSMType.asynch);
            } catch (Exception ex) {
                Debug.WriteLine(ex.Message);
            }
        }