Exemple #1
0
 private void watchButtons_DoWork(object sender, DoWorkEventArgs e)
 {
     while (true)
     {
         do
         {
             if (menuOpen)
             {
                 if (menuOpen)
                 {
                     if (Buttons.R3() && (curSub == "Main"))
                     {
                         FPS.CloseMenu();
                         menuOpen = false;
                         Wait(300.0);
                     }
                     if (Buttons.Square() && (Scroll == 0))
                     {
                         byte[] laseron = new byte[] { 0x2c, 3, 0, 1 };
                         PS3.SetMemory(Offsets.Laser, laseron);
                         Laser = true;
                         Wait(100.0);
                         if (Buttons.Square() && Laser)
                         {
                         }
                     }
                     if (Buttons.DpadUp() && (Scroll == 0))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Steady Aim\nNo Recoil\nTarget Finder\nBig Names");
                         Scroll = 10;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 0))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Laser\n^1VSAT\n^7Wallhack\nRedboxes\nForce Host\nFloating Bodies");
                         Scroll = 1;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 1))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^1Laser\n^7VSAT\nWallhack\nRedboxes\nForce Host\nFloating Bodies");
                         Scroll = 0;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 1))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Laser\nVSAT\n^1Wallhack\n^7Redboxes\nForce Host\nFloating Bodies");
                         Scroll = 2;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 2))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Laser\n^1VSAT\n^7Wallhack\nRedboxes\nForce Host\nFloating Bodies");
                         Scroll = 1;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 2))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7VSAT\nWallhack\n^1Redboxes\n^7Force Host\nFloating Bodies\nSteady Aim");
                         Scroll = 3;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 3))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Laser\nVSAT\n^1Wallhack\n^7Redboxes\nForce Host\nFloating Bodies");
                         Scroll = 2;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 3))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Wallhack\nRedboxes\n^1Force Host\n^7Floating Bodies\nSteady Aim\nNo Recoil");
                         Scroll = 4;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 4))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7VSAT\nWallhack\n^1Redboxes\n^7Force Host\nFloating Bodies\nSteady Aim");
                         Scroll = 3;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 4))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Redboxes\nForce Host\n^1Floating Bodies\n^7Steady Aim\nNo Recoil\nTarget Finder");
                         Scroll = 5;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 5))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Wallhack\nRedboxes\n^1Force Host\n^7Floating Bodies\nSteady Aim\nNo Recoil");
                         Scroll = 4;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 5))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Force Host\nFloating Bodies\n^1Steady Aim\n^7No Recoil\nTarget Finder\nBig Names");
                         Scroll = 6;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 6))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Redboxes\nForce Host\n^1Floating Bodies\n^7Steady Aim\nNo Recoil\nTarget Finder");
                         Scroll = 5;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 6))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Floating Bodies\nSteady Aim\n^1No Recoil\n^7Target Finder\nBig Names");
                         Scroll = 7;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 7))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Force Host\nFloating Bodies\n^1Steady Aim\n^7No Recoil\nTarget Finder\nBig Names");
                         Scroll = 6;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 7))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Steady Aim\nNo Recoil\n^1Target Finder\n^7Big Names");
                         Scroll = 8;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 8))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Floating Bodies\nSteady Aim\n^1No Recoil\n^7Target Finder\nBig Names");
                         Scroll = 7;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 8))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Steady Aim\nNo Recoil\nTarget Finder\n^1Big Names");
                         Scroll = 9;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 9))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Steady Aim\nNo Recoil\n^1Target Finder\n^7Big Names");
                         Scroll = 8;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 9))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Steady Aim\nNo Recoil\nTarget Finder\nBig Names");
                         Scroll = 10;
                         Wait(50.0);
                     }
                     if (Buttons.DpadUp() && (Scroll == 10))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^7Steady Aim\nNo Recoil\nTarget Finder\n^1Big Names");
                         Scroll = 9;
                         Wait(50.0);
                     }
                     if (Buttons.DpadDown() && (Scroll == 10))
                     {
                         SetText("^2Non-Host Menu by Adidas\n^1Laser\n^7VSAT\nWallhack\nRedboxes\nForce Host\nFloating Bodies");
                         Scroll = 0;
                         Wait(50.0);
                     }
                     if (Buttons.Square() && (Scroll == 9))
                     {
                         byte[] f**k = new byte[] { 0x3f, 0xff, 0xff, 0 };
                         PS3.SetMemory(Offsets.BigNames, f**k);
                         Wait(100.0);
                         if (Buttons.Square() && (Scroll == 9))
                         {
                             byte[] fuckoff = new byte[] { 0x3f, 0x26, 0x66, 0x66 };
                             PS3.SetMemory(Offsets.BigNames, fuckoff);
                             Wait(100.0);
                         }
                     }
                     if (Buttons.Square() && (Scroll == 8))
                     {
                         byte[] kk = new byte[] { 1 };
                         PS3.SetMemory(Offsets.TargetFinder, kk);
                         Wait(100.0);
                         if (Buttons.Square() && (Scroll == 8))
                         {
                             byte[] kko = new byte[1];
                             PS3.SetMemory(Offsets.TargetFinder, kko);
                             Wait(100.0);
                         }
                     }
                     if (Buttons.Square() && (Scroll == 7))
                     {
                         if (Buttons.Square() && (Scroll == 7))
                         {
                             byte[] noo = new byte[] { 0x48, 80, 110, 0xf5 };
                             PS3.SetMemory(Offsets.NoRecoil, noo);
                             NoRecoil = false;
                             Wait(100.0);
                         }
                     }
                     if (Buttons.Square() && (Scroll == 6))
                     {
                         if (Buttons.Square() && SteadyAim)
                         {
                             byte[] stedo = new byte[] { 0x2c, 4, 0, 2 };
                             PS3.SetMemory(Offsets.SteadyAim, stedo);
                             SteadyAim = false;
                             Wait(100.0);
                         }
                     }
                     if (Buttons.Square() && (Scroll == 5))
                     {
                         byte[] fbod = new byte[] { 0x43, 0x48 };
                         PS3.SetMemory(Offsets.FloatingBodies, fbod);
                         FloatingBodies = true;
                         Wait(100.0);
                         if (Buttons.Square() && FloatingBodies)
                         {
                             byte[] foof = new byte[] { 0xc4, 0x48 };
                             PS3.SetMemory(Offsets.FloatingBodies, foof);
                             FloatingBodies = false;
                             Wait(100.0);
                         }
                     }
                     if (Buttons.Square() && (Scroll == 4))
                     {
                         byte[] fhost = new byte[1];
                         PS3.SetMemory(Offsets.ForceHost, fhost);
                         ForceHost = true;
                         Wait(100.0);
                         if (Buttons.Square() && ForceHost)
                         {
                             byte[] foff = new byte[] { 1 };
                             PS3.SetMemory(Offsets.ForceHost, foff);
                             ForceHost = false;
                             Wait(100.0);
                         }
                     }
                     if (Buttons.Square() && (Scroll == 3))
                     {
                         RedBoxes = true;
                         Wait(100.0);
                         if (Buttons.Square() && RedBoxes)
                         {
                         }
                     }
                     if (Buttons.Square() && (Scroll == 2))
                     {
                         byte[] wallhack = new byte[] { 0x38, 0xc0, 0xff, 0xff };
                         PS3.SetMemory(Offsets.Wallhack, wallhack);
                         Wallhack = true;
                         Wait(100.0);
                         if (Buttons.Square() && Wallhack)
                         {
                             Wait(100.0);
                         }
                     }
                     if (Buttons.Square() && (Scroll == 1))
                     {
                     }
                 }
             }
             continue;
         }while (!Buttons.R3());
         menuOpen = true;
         Scroll   = 0;
         SetText("^2Non-Host Menu by Adidas\n^1Laser\n^7VSAT\nWallhack\nRedboxes\nForce Host\nFloating Bodies");
         curSub = "Main";
         Wait(300.0);
     }
 }