Exemple #1
0
 private void OnEnable()
 {
     WeaponHoldLocation.SetActive(true);
     //Enable hands if not visible
     _pistol = CurrentWeapon.GetComponent <FPPistol>();
     _pistol.Draw();
 }
Exemple #2
0
 private void OnDisable()
 {
     WeaponHoldLocation.SetActive(false);
     //Enable hands if not visible
     _pistol = CurrentWeapon.GetComponent <FPPistol>();
 }