public void SetScriptValue(string szName, byte value) { if (m_nScriptInsPtr != 0) { long ptr = FCLibHelper.fc_get_class_value(m_nScriptInsPtr, szName); FCLibHelper.fc_set_value_byte(ptr, value); } }
public void SetScriptValue(string szName, Vector4 value) { if (m_nScriptInsPtr != 0) { long ptr = FCLibHelper.fc_get_class_value(m_nScriptInsPtr, szName); FCLibHelper.fc_set_value_vector4(ptr, ref value); } }
public void SetScriptValue(string szName, ushort value) { if (m_nScriptInsPtr != 0) { long ptr = FCLibHelper.fc_get_class_value(m_VMPtr, m_nScriptInsPtr, szName); FCLibHelper.fc_set_value_ushort(ptr, value); } }
public void SetScriptValue(string szName, short value) { CreateScript(); if (m_nScriptInsPtr != 0) { long ptr = FCLibHelper.fc_get_class_value(m_nScriptInsPtr, szName); FCLibHelper.fc_set_value_short(ptr, value); } }
public void SetScriptValue(string szName, UnityEngine.Object value) { if (m_nScriptInsPtr != 0) { long ptr = FCLibHelper.fc_get_class_value(m_nScriptInsPtr, szName); long obj_ptr = FCGetObj.PushObj(value); FCLibHelper.fc_set_value_wrap_objptr(ptr, obj_ptr); } }
public void SetScriptValue(string szName, System.Object value) { CreateScript(); if (m_nScriptInsPtr != 0) { long ptr = FCLibHelper.fc_get_class_value(m_nScriptInsPtr, szName); long obj_ptr = FCGetObj.PushObj(value); FCLibHelper.fc_set_value_intptr(ptr, obj_ptr); } }