public void onServerFrameInputEvent(ServerFrameInputEvent inputEvent) { FBActor logicActor = actor; //aiTakeOver(inputEvent.isAITakeOver); //处于接球状态或者AI状态下不做任何处理 if (inputEvent.isAITakeOver) { return; } FixVector2 moveDirection = FixVector2.kZero; if (inputEvent.angle != short.MinValue) { Fix64 radian = (Fix64)inputEvent.angle * Fix64.Pi / (Fix64)180; moveDirection.x = Fix64.Cos(radian); moveDirection.y = Fix64.Sin(radian); logicActor.move(moveDirection); } else { logicActor.stop(); } if (inputEvent.keys[0] == 1) { if (world.ball.hasOwner) { if (logicActor.isCtrlBall()) { //自己控球,进行射门 world.beginCheckShootBall(moveDirection); } else if (logicActor.isMateCtrlBall()) { //队友控球,进行铲球? world.doSliding(logicActor); } else { //对手控球,进行铲球 //logicActor.doSliding(); world.doSliding(logicActor); } } else { //没有人控球,进行铲球 if (ConstTable.DebugStateAction == 0) { //logicActor.doSliding(); world.doSliding(logicActor); } else if (ConstTable.DebugStateAction == 1) { logicActor.doTigerCatchingBall(); } else if (ConstTable.DebugStateAction == 3) { world.doSkill(logicActor, 0); } } } else if (inputEvent.keys[0] == 2) { if (world.ball.hasOwner) { if (logicActor.isCtrlBall()) { world.endCheckShootBall(); } } else { } } else { } if (inputEvent.keys[1] == 1) { if (world.ball.hasOwner) { if (logicActor.isCtrlBall()) { //自己控球,进行传球 logicActor.beginCheckPassBall(); } } } else if (inputEvent.keys[1] == 2)//j//传球弹起 { if (world.ball.hasOwner) { if (logicActor.isCtrlBall()) { logicActor.endCheckPassBall(moveDirection); } else if (logicActor.isMateCtrlBall()) { //队友控球,进行要球 world.onAskBall(logicActor); } else { //对手控球,进行嘲讽 world.onRidicule(logicActor); } } else { if (world.ball.kicker == null) { //没有人控球 world.onShowOff(logicActor); } else if (logicActor.isMateCtrlBall()) { //队友控球,进行要球 world.onAskBall(logicActor); } else { //对手控球,进行嘲讽 world.onRidicule(logicActor); } } } else { } }