Exemple #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="PlayerCreateInfoManager"></param>
        public static void InitWowExplorationReward(WowExplorationRewardHandler explorationRewardHandler)
        {
            ExplorationReward[] explorationRewardArray = new ExplorationReward[PLAYER_MAX_LEVEL];

            // Init
            for (int iIndex = 0; iIndex < PLAYER_MAX_LEVEL; iIndex++)
            {
                explorationRewardArray[iIndex] = new ExplorationReward();

                explorationRewardArray[iIndex].Level = (uint)iIndex + 1;
            }

            ExplorationRewardSetting.ExplorationRewardUpdate(explorationRewardArray);

            // Prevent Modify
            for (int iIndex = 0; iIndex < PLAYER_MAX_LEVEL; iIndex++)
            {
                explorationRewardArray[iIndex].Level = (uint)iIndex + 1;
            }
        }
Exemple #2
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="fff"></param>
 public 探索酬劳(ExplorationReward explorationReward)
 {
     m_ExplorationReward = explorationReward;
 }