Exemple #1
0
    public void EndCountDown()
    {
        string     btnStr = Constants.LobbyBtn_Strings[(int)Constants.LobbyBtn.Btn_FreeBonus];
        GameObject go     = GameObject.Find(btnStr);
        CountDown  cd     = go.transform.Find("Text").gameObject.GetComponent <CountDown>();

        if (cd.LeftTime > 0)
        {
            cd.LeftTime = 0;
        }

        go.GetComponent <Button>().interactable = true;
        go.transform.Find("Text").gameObject.SetActive(false);
        go.transform.Find("Coin").gameObject.SetActive(true);

        ExplodeCoin.Show(Constants.Bonus_Free);
    }