public static void MoveTo(int type, Vector3 tar) { GameObject goBA = GameObject.Find("BonusAnimation"); string objStr = "DailyBonusCoin"; if (type == Constants.Bonus_Free) { objStr = "FreeBonusCoin"; } GameObject goCoin = goBA.transform.Find(objStr).gameObject; ExplodeCoin ec = goCoin.GetComponent <ExplodeCoin>(); ec.DoMoveTo(tar); }