private void PlayerEvents_OnFarmerChanged(object sender, EventArgsOnFarmerChanged e) { Farmhand.API.Player.Player.AddRecipe(VoidStar.Recipe.PrivateName); Farmhand.API.Player.Player.AddObject(new Heart(Heart.Information)); Farmhand.API.Player.Player.AddObject(new PuppyTail(PuppyTail.Information)); Farmhand.API.Player.Player.AddObject(new RabbitsPaw(RabbitsPaw.Information)); }
private void PlayerEvents_OnFarmerChanged(object sender, EventArgsOnFarmerChanged e) { Farmhand.API.Player.Player.AddRecipe(VoidStar.Recipe.PrivateName); Farmhand.API.Player.Player.AddObject <Heart>(); Farmhand.API.Player.Player.AddObject <PuppyTail>(); Farmhand.API.Player.Player.AddObject <RabbitsPaw>(); }