private void PlayerEvents_OnFarmerChanged(object sender, EventArgsOnFarmerChanged e)
 {
     Farmhand.API.Player.Player.AddRecipe(VoidStar.Recipe.PrivateName);
     Farmhand.API.Player.Player.AddObject(new Heart(Heart.Information));
     Farmhand.API.Player.Player.AddObject(new PuppyTail(PuppyTail.Information));
     Farmhand.API.Player.Player.AddObject(new RabbitsPaw(RabbitsPaw.Information));
 }
 private void PlayerEvents_OnFarmerChanged(object sender, EventArgsOnFarmerChanged e)
 {
     Farmhand.API.Player.Player.AddRecipe(VoidStar.Recipe.PrivateName);
     Farmhand.API.Player.Player.AddObject <Heart>();
     Farmhand.API.Player.Player.AddObject <PuppyTail>();
     Farmhand.API.Player.Player.AddObject <RabbitsPaw>();
 }