Exemple #1
0
    // Use this for initialization
    void Start()
    {
        // Look for camera object which is holding script ErrorGUI
        GameObject camera = GameObject.FindGameObjectWithTag("MainCamera");

        // Get a reference to the ErrorGUI script
        eg = camera.GetComponent <ErrorGUI>();

        // Check if device has an accelerometer
        if (SystemInfo.supportsAccelerometer)
        {
            // Leave message script disabled
            eg.enabled = false;
        }
        else
        {
            // Turn on message script if no accelerometer present
            eg.enabled = true;
        } // End if/else
    }     // End Start()
	// Use this for initialization
	void Start () {

        // Look for camera object which is holding script ErrorGUI
        GameObject camera = GameObject.FindGameObjectWithTag("MainCamera");

        // Get a reference to the ErrorGUI script
        eg = camera.GetComponent<ErrorGUI>();

        // Check if device has an accelerometer
        if (SystemInfo.supportsAccelerometer)
        {
            // Leave message script disabled
            eg.enabled = false;
        }
        else
        {
            // Turn on message script if no accelerometer present
            eg.enabled = true;
        }// End if/else

    }// End Start()