Exemple #1
0
 public void Equip(EquippableItem item)
 {
     if (inventory.removeItem(item))
     {
         EquippableItem previousItem;
         if (equipmentPanel.addItem(item, out previousItem))
         {
             if (previousItem != null)
             {
                 inventory.addItem(previousItem);
             }
         }
         else
         {
             inventory.addItem(item);
         }
     }
 }
Exemple #2
0
 public void Equip(Item equippingItem)
 {
     if (inventoryREF.removeItem(equippingItem))
     {
         Item previousItem;
         if (equipmentPanelREF.addItem(equippingItem, out previousItem))
         {
             if (previousItem != null)
             {
                 inventoryREF.addItem(previousItem);
                 previousItem.Unequip(AllyStatsREF);
             }
             equippingItem.Equip(AllyStatsREF);
             CharDetailedMenuControllerREF.RefreshStats(AllyStatsREF);
         }
         else
         {
             inventoryREF.addItem(equippingItem);
         }
     }
 }