Exemple #1
0
        private List <SecretStashItemInfo> GetAvailableGambles()
        {
            var availableGambles = new List <SecretStashItemInfo>();

            foreach (var itemConfig in AdventureDataManager.Config.Gamble.Gambles)
            {
                var gatingMode = EpicLoot.GetGatedItemTypeMode();
                if (gatingMode == GatedItemTypeMode.Unlimited)
                {
                    gatingMode = GatedItemTypeMode.MustKnowRecipe;
                }

                var itemId   = GatedItemTypeHelper.GetGatedItemID(itemConfig, gatingMode);
                var itemDrop = CreateItemDrop(itemId);
                if (itemDrop == null)
                {
                    EpicLoot.LogWarning($"[AdventureData] Could not find item type (gated={itemId} orig={itemConfig}) in ObjectDB!");
                    continue;
                }

                var itemData = itemDrop.m_itemData;
                var cost     = GetGambleCost(itemId);
                availableGambles.Add(new SecretStashItemInfo(itemId, itemData, cost, true));
                Object.Destroy(itemDrop.gameObject);
            }

            return(availableGambles);
        }
        public static string GetGatedItemID(string itemID)
        {
            if (string.IsNullOrEmpty(itemID))
            {
                Debug.LogError($"Tried to get gated itemID with null or empty itemID!");
                return(null);
            }

            var mode = EpicLoot.GetGatedItemTypeMode();

            if (mode == GatedItemTypeMode.Unlimited)
            {
                return(itemID);
            }

            var player = Player.m_localPlayer;

            if (player == null)
            {
                Debug.LogError($"Tried to get gated itemID ({itemID}) with null player!");
                return(null);
            }

            if (ObjectDB.instance == null || ObjectDB.instance.m_items.Count == 0)
            {
                Debug.LogError($"Tried to get gated itemID ({itemID}) but ObjectDB is not initialized!");
                return(null);
            }

            if (!ItemInfoByID.TryGetValue(itemID, out var info))
            {
                Debug.LogWarning($"Tried to get gated itemID from itemID ({itemID}), but no data exists for it in iteminfo.json. Returning itemID.");
                return(itemID);
            }

            var itemName = GetItemName(itemID);

            if (string.IsNullOrEmpty(itemName))
            {
                return(null);
            }

            while (CheckIfItemNeedsGate(player, mode, itemName))
            {
                Debug.Log("Yes...");
                var index = info.Items.IndexOf(itemID);
                if (index < 0)
                {
                    Debug.LogError($"Something has gone completely wrong, the ItemInfo ({info.Type}) did not contain the itemID ({itemID}).");
                    return(null);
                }
                if (index == 0)
                {
                    Debug.Log($"Reached end of gated list. Fallback is ({info.Fallback}), returning ({(string.IsNullOrEmpty(info.Fallback) ? itemID : info.Fallback)}){(string.IsNullOrEmpty(info.Fallback) ? "" : " (fallback)")}");
                    return(string.IsNullOrEmpty(info.Fallback) ? itemID : info.Fallback);
                }

                itemID   = info.Items[index - 1];
                itemName = GetItemName(itemID);
                Debug.Log($"Next lower tier item is ({itemID})");
            }

            Debug.Log($"No, return ({itemID})");
            return(itemID);
        }
 public static string GetGatedItemID(string itemID)
 {
     return(GetGatedItemID(itemID, EpicLoot.GetGatedItemTypeMode()));
 }