public EntityAIFollowOwner(EntityTameable par1EntityTameable, float par2, float par3, float par4) { ThePet = par1EntityTameable; TheWorld = par1EntityTameable.WorldObj; Field_48303_f = par2; PetPathfinder = par1EntityTameable.GetNavigator(); MinDist = par3; MaxDist = par4; SetMutexBits(3); }
/// <summary> /// Execute a one shot task or start executing a continuous task /// </summary> public override void StartExecuting() { Field_48310_h = 0; Field_48311_i = ThePet.GetNavigator().Func_48658_a(); ThePet.GetNavigator().Func_48664_a(false); }
/// <summary> /// Execute a one shot task or start executing a continuous task /// </summary> public override void StartExecuting() { TheEntity.GetNavigator().ClearPathEntity(); TheEntity.Func_48140_f(true); }