public EntityAIFollowOwner(EntityTameable par1EntityTameable, float par2, float par3, float par4) { ThePet = par1EntityTameable; TheWorld = par1EntityTameable.WorldObj; Field_48303_f = par2; PetPathfinder = par1EntityTameable.GetNavigator(); MinDist = par3; MaxDist = par4; SetMutexBits(3); }
public EntityAIOwnerHurtByTarget(EntityTameable par1EntityTameable) : base(par1EntityTameable, 32F, false) { Field_48394_a = par1EntityTameable; SetMutexBits(1); }
public EntityAISit(EntityTameable par1EntityTameable) { Field_48408_b = false; TheEntity = par1EntityTameable; SetMutexBits(5); }