Exemple #1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        EntityStats entityStats = other.GetComponent <EntityStats>();

        if (entityStats && EntityRuntimeSet.DetectArrayOverlap(hostileTo, entityStats.myEntitySets) &&
            entityStats != owner)
        {
            OnHitEntity?.Invoke();
            if (onHitShake)
            {
                //Debug.Log("Shaking");
                Shaker.ShakeAll(onHitShake);
            }
            if (onHitSound)
            {
                EazySoundManager.PlaySound(onHitSound, 0.13f);
            }
            ApplyDamage(entityStats);
            if (owner != null)
            {
                owner.ChangeMana(manaReplenishAmount);
            }
        }
    }