protected virtual void OnValidate()
 {
     if (!monoEntity)
     {
         monoEntity = transform.GetComponent <EntityMono>();
     }
 }
Exemple #2
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 protected virtual void OnValidate()
 {
     if (!entityMono)
     {
         entityMono = GetComponent <EntityMono>();
     }
 }
 private void Start()
 {
     _parent = GetComponentInParent <EntityMono>();
 }
 private void OnDestroy()
 {
     monoEntity = null;
 }
Exemple #5
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 protected virtual void OnDestroy()
 {
     entityMono = null;
 }