Exemple #1
0
 // Use this for initialization
 void Awake()
 {
     gm        = GetComponent <GridMovement>();
     smu       = updater.GetComponent <SimultaneousUpdater>();
     wt        = updater.GetComponent <WorldTimer>();
     pcc       = GetComponent <PlayerCoinController>();
     wcm       = updater.GetComponent <CoinMultiplier>();
     gst       = GetComponentInChildren <GridSpriteTranslate>();
     anim      = body.GetComponent <Animator>();
     anim_head = head.GetComponent <Animator>();
     eac       = GetComponent <EntityAudioController>();
 }
Exemple #2
0
 // Use this for initialization
 void Awake()
 {
     max_health = STARTING_HEALTH + (STARTING_HEALTH % 2);         // Make max divisible by 2.
     health     = STARTING_HEALTH;
     eac        = GetComponent <EntityAudioController>();
 }
 void Awake()
 {
     eac = GetComponent <EntityAudioController>();
 }