public override void OnActivate() { BackgroundImage = getBackgroundTexture(); base.OnActivate(); Util.LayoutControl(Window, (1280 - 540) / 2, (720 - 420) / 2, Window.Image.Size, ScreenRectangle); foreach (var b in Sector.Beacons) { var btn = new BeaconIcon(); btn.Image = Root.Singleton.Material(b.Icon); btn.ShadowImage = Root.Singleton.Material(b.IconShadow); Util.LayoutControl(btn, b.X - 16, b.Y - 16, 32, 32, ScreenRectangle); btn.Parent = Window; btn.Init(); } var btnClose = new ImageButton(); btnClose.Image = Root.Singleton.Material("img/generalUI/general_close.png"); btnClose.HoveredImage = Root.Singleton.Material("img/generalUI/general_close3.png"); btnClose.DisabledImage = Root.Singleton.Material("img/generalUI/general_close4.png"); btnClose.HoverSound = Root.Singleton.Sound("audio/waves/ui/select_light1.wav"); btnClose.OnClick += (sender) => { Finish = true; }; Util.LayoutControl(btnClose, 504, 0, 64, 64, ScreenRectangle); btnClose.Parent = Window; btnClose.Init(); }
private async void Button_start_Click(object sender, EventArgs e) { //var stopTasks = _modules.Keys // .Select(module => module) // .ToDictionary(m => m.Stop(), m => m); //var startTasks =_modules.Keys // .Select(module => module) // .ToDictionary(m => m.Start(), m => m); //while (stopTasks.Count > 0) //{ // Task first = await Task.WhenAny(stopTasks.Keys); // stopTasks.Remove(first); // await first; //} //while (startTasks.Count > 0) //{ // Task first = await Task.WhenAny(startTasks.Keys); // BeaconModule module = startTasks[first]; // startTasks.Remove(first); // await first; //} _beacons.Clear(); foreach (BeaconModule module in _modules.Keys) { await module.Stop(); await module.Start(); } while (true) { foreach (BeaconModule module in _modules.Keys) { List <Beacon> beacons = await module.GetData(); foreach (Beacon beacon in beacons) { if (!_beacons.ContainsKey(beacon)) { BeaconIcon icon = new BeaconIcon(beacon); _beacons.Add(beacon, new BeaconIcon(beacon)); } //_beacons[beacon].AddScanData(_modules[module].Location, beacon.GetData()); } } await Task.Delay(_scanTime); } }
public override void OnActivate(params object[] args) { if (args.Length >= 1 && args[0] is Sector) { Sector = (Sector)args[0]; } else { Sector = new Sector(); } BackgroundImage = getBackgroundTexture(); base.OnActivate(); Util.LayoutControl(Window, (1280 - 540) / 2, (720 - 420) / 2, Window.Image.Size, ScreenRectangle); foreach (var b in Sector.Beacons) { var btn = new BeaconIcon(); btn.Image = Root.Singleton.Material(b.Icon); btn.ShadowImage = Root.Singleton.Material(b.IconShadow); Util.LayoutControl(btn, b.X - 16, b.Y - 16, 32, 32, ScreenRectangle); btn.Parent = Window; btn.Init(); } var btnClose = new ImageButton(); btnClose.Image = Root.Singleton.Material("img/generalUI/general_close.png"); btnClose.HoveredImage = Root.Singleton.Material("img/generalUI/general_close3.png"); btnClose.DisabledImage = Root.Singleton.Material("img/generalUI/general_close4.png"); btnClose.HoverSound = Root.Singleton.Sound("audio/waves/ui/select_light1.wav"); btnClose.OnClick += (sender) => { Finish = true; }; Util.LayoutControl(btnClose, 504, 0, 64, 64, ScreenRectangle); btnClose.Parent = Window; btnClose.Init(); }