public override void Initialize(GameAsset parentAsset)
 {
     base.Initialize(parentAsset);
     CustomName = new CustomNameAttribute(AssetID);
     Happiness  = new HappinessAttribute(AssetID);
     Energy     = new EnergyAttribute(AssetID);
     Hunger     = new HungerAttribute(AssetID);
     Thirst     = new ThirstAttribute(AssetID);
 }
Exemple #2
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 public Energy(Energy energy)
 {
     this.attribute = energy.Attribute;
     this.power     = energy.power;
 }
Exemple #3
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 public Energy(EnergyAttribute attribute, int power)
 {
     this.attribute = attribute;
     this.power     = power;
 }
Exemple #4
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 public Energy(int power)
 {
     this.attribute = EnergyAttribute.Neutral;
     this.power     = power;
 }