Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     enemyMovementAI = gameObject.GetComponentInParent <EnemyMovementAI>();
 }
 private void Start()
 {
     player = GameObject.FindWithTag("PlayerBody").GetComponent <PlayerMovementRB>();
     anim   = GameObject.FindWithTag("Enemy").GetComponent <Animator>();
     enemy  = GameObject.FindWithTag("Enemy").GetComponent <EnemyMovementAI>();
 }
 void Start()
 {
     player         = GameObject.FindWithTag("Player").transform;
     movimentScript = GetComponent <EnemyMovementAI>();
 }