private void UpdateEnemyBotProperties()
    {
        EnemyBotProperties currentEnemyBot = _enemyBotManager.CurrentEnemyBotProperties;

        if (currentBotObject)
        {
            Destroy(currentBotObject);
        }

        currentBotObject = Instantiate(currentEnemyBot.botModel, _botSpawn.transform) as GameObject;
        //currentBotObject.transform.localPosition = new Vector3(0, 0, 0);

        _textName.text        = LanguageManager.Translate(currentEnemyBot.name + " name");
        _textDescription.text = LanguageManager.Translate(currentEnemyBot.name + " descr");
        _textTime.text        = LanguageManager.Translate("t_avrg_time") + currentEnemyBot.averageTime.ToString();
        _textReward.text      = LanguageManager.Translate("t_reward") + currentEnemyBot.headCost.ToString() + "$";
    }
Exemple #2
0
 public void setProperties(EnemyBotProperties properties)
 {
     _botProperties = properties;
 }