Exemple #1
0
 void Start()
 {
     enemy1Script = GetComponentInParent <Enemy1Script>();
     hips         = FindObjectOfType <ThirdPersonMovement>().transform;
     navMeshAgent = GetComponentInParent <NavMeshAgent>();
     animator     = GetComponentInParent <Animator>();
     particles.Stop();
 }
    void Start()
    {
        RB           = GetComponent <Rigidbody>();
        hammerWeapon = FindObjectOfType <HammerWeapon>();
        enemy1Script = GetComponentInParent <Enemy1Script>();
        TPM          = FindObjectOfType <ThirdPersonMovement>();
        hips         = TPM.gameObject.GetComponent <Rigidbody>();

        if (SceneManager.GetActiveScene().buildIndex == 0)
        {
            foreach (Rigidbody rb in enemy1Script.rigidbodys)
            {
                rb.isKinematic = false;
            }
        }
    }