Exemple #1
0
 // Use this for initialization
 void Start()
 {
     gmi         = GameManager.Instance;
     ec          = FindObjectOfType <EnemiesContainer>();
     allSpawners = FindObjectsOfType <Spawner>();
     sc          = FindObjectOfType <StageController>();
     maxSpawn    = gmi.lStats.currentStage * 10;
     nextSpawn   = Mathf.Abs(5 - (gmi.lStats.currentStage / 50));
 }
 void Start()
 {
     gmi = GameManager.Instance;
     ec  = FindObjectOfType <EnemiesContainer>();
     sc  = FindObjectOfType <StageController>();
 }