Exemple #1
0
    public EndGameUI EngGame()
    {
        Canvas canvas = FindObjectOfType <Canvas>();

        EndGameUI     endGame = Instantiate <EndGameUI>(_endGamePrefab);
        RectTransform rect    = endGame.GetComponent <RectTransform>();

        rect.transform.parent = canvas.transform;
        rect.localScale       = Vector3.one;
        rect.anchorMax        = Vector2.one;
        rect.anchorMin        = Vector2.one;

        endGame.EndGame(_score);

        return(endGame);
    }