public void DataDocumentStreamWithGSDTest() { using GameStringDocument gameStringDocument = GameStringDocument.Parse(_jsonGameStringFileKOKR); using FileStream stream = new FileStream(_dataFile, FileMode.Open); using EmoticonPackDataDocument document = EmoticonPackDataDocument.Parse(stream, gameStringDocument); Assert.AreEqual(Localization.KOKR, document.Localization); Assert.IsTrue(document.JsonDataDocument.RootElement.TryGetProperty("CatSpooky18Pack", out JsonElement _)); }
public void DataDocumentROMGSDTest() { using GameStringDocument gameStringDocument = GameStringDocument.Parse(_jsonGameStringFileKOKR); using EmoticonPackDataDocument document = EmoticonPackDataDocument.Parse(GetBytesForROM("CatSpooky18Pack"), gameStringDocument); Assert.AreEqual(Localization.KOKR, document.Localization); Assert.IsTrue(document.TryGetEmoticonPackById("CatSpooky18Pack", out EmoticonPack? emoticonPack)); Assert.AreEqual("저주받은 고양이 이모티콘 팩", emoticonPack !.Name); Assert.IsNull(emoticonPack !.Description?.RawDescription); }
public void DataDocumentFileGSDTest() { using GameStringDocument gameStringDocument = GameStringDocument.Parse(_jsonGameStringFileFRFR); using EmoticonPackDataDocument document = EmoticonPackDataDocument.Parse(_dataFile, gameStringDocument); Assert.AreEqual(Localization.FRFR, document.Localization); Assert.IsTrue(document.TryGetEmoticonPackById("CassiaEmoticonPack2", out EmoticonPack? emoticonPack)); Assert.AreEqual("카시아 팩 2", emoticonPack !.Name); Assert.AreEqual("대화에서 실감나는 감정 표현을 할 수 있는 카시아 이모티콘입니다. 아래의 이모티콘에 마우스 커서를 올려 놓으면 명령어를 확인할 수 있습니다.", emoticonPack !.Description?.RawDescription); }
public EmoticonPackDataDocumentTests() { _emoticonPackDataDocument = EmoticonPackDataDocument.Parse(LoadJsonTestData(), Localization.ENUS); }