/// <summary> /// 更新编辑界面信息。 /// </summary> public void EditerShowUpdataInfo() { List <EditerRoomItem> editerRoomItemLists = new List <EditerRoomItem>(); EditerRoomItem item1 = new EditerRoomItem(); item1.name = "新手营"; item1.Image = Texture2D.blackTexture; EditerRoomItem item2 = new EditerRoomItem(); item2.name = "这结构好恶心"; item2.Image = Texture2D.whiteTexture; EditerRoomItem item3 = new EditerRoomItem(); item3.name = "噩梦连连"; item3.Image = Texture2D.blackTexture; editerRoomItemLists.Add(item1); editerRoomItemLists.Add(item2); editerRoomItemLists.Add(item3); // 刷新房间列表信息 m_pUILoadingView.UpdataEditerRoomListInfo(editerRoomItemLists); }
/// <summary> /// 单击房间。 /// </summary> public void EditerShowOnClickRoom(EditerRoomItem pItem) { Debug.LogError("最强单击=>" + pItem.name); }