Exemple #1
0
 /// <summary>
 /// For all rings in the input list,
 /// determine whether the ring is a shell or a hole
 /// and add it to the appropriate list.
 /// Due to the way the DirectedEdges were linked,
 /// a ring is a shell if it is oriented CW, a hole otherwise.
 /// </summary>
 /// <param name="edgeRings"></param>
 /// <param name="shellList"></param>
 /// <param name="freeHoleList"></param>
 private void SortShellsAndHoles(IList edgeRings, IList shellList, IList freeHoleList)
 {
     for (IEnumerator it = edgeRings.GetEnumerator(); it.MoveNext();)
     {
         EdgeRing er = (EdgeRing)it.Current;
         er.SetInResult();
         if (er.IsHole)
         {
             freeHoleList.Add(er);
         }
         else
         {
             shellList.Add(er);
         }
     }
 }
Exemple #2
0
        }         // private void PlacePolygonHoles( EdgeRing shell, ArrayList minEdgeRings )

        /// <summary>
        /// For all rings in the input list,
        /// determine whether the ring is a shell or a hole
        /// and add it to the appropriate list.
        /// Due to the way the DirectedEdges were linked,
        /// a ring is a shell if it is oriented CW, a hole otherwise.
        /// </summary>
        /// <param name="edgeRings"></param>
        /// <param name="shellList"></param>
        /// <param name="freeHoleList"></param>
        private void SortShellsAndHoles(ArrayList edgeRings, ref ArrayList shellList, ref ArrayList freeHoleList)
        {
            foreach (object obj in edgeRings)
            {
                EdgeRing er = (EdgeRing)obj;
                er.SetInResult();
                if (er.IsHole)
                {
                    freeHoleList.Add(er);
                }
                else
                {
                    shellList.Add(er);
                }
            }     // foreach ( object obj in edgeRings )
        }         // private void SortShellsAndHoles(ArrayList edgeRings, ArrayList shellList, ArrayList freeHoleList)